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// $Id: arbiter.hpp 5188 2012-08-30 00:31:31Z dub $
/*
Copyright (c) 2007-2012, Trustees of The Leland Stanford Junior University
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// ----------------------------------------------------------------------
//
// Arbiter: Base class for Matrix and Round Robin Arbiter
//
// ----------------------------------------------------------------------
#ifndef _ARBITER_HPP_
#define _ARBITER_HPP_
#include <vector>
#include "module.hpp"
class Arbiter : public Module {
protected:
typedef struct {
bool valid ;
int id ;
int pri ;
} entry_t ;
vector<entry_t> _request ;
int _size ;
int _selected ;
int _highest_pri;
int _best_input;
public:
int _num_reqs ;
// Constructors
Arbiter( Module *parent, const string &name, int size ) ;
// Print priority matrix to standard output
virtual void PrintState() const = 0 ;
// Register request with arbiter
virtual void AddRequest( int input, int id, int pri ) ;
// Update priority matrix based on last aribtration result
virtual void UpdateState() = 0 ;
// Arbitrate amongst requests. Returns winning input and
// updates pointers to metadata when valid pointers are passed
virtual int Arbitrate( int* id = 0, int* pri = 0 ) ;
virtual void Clear();
inline int LastWinner() const {
return _selected;
}
static Arbiter *NewArbiter( Module *parent, const string &name,
const string &arb_type, int size );
} ;
#endif
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