diff options
| author | Tor Aamodt <[email protected]> | 2011-07-26 11:55:18 -0800 |
|---|---|---|
| committer | Andrew Boktor <[email protected]> | 2014-08-14 13:18:22 -0700 |
| commit | 8a80834fca8e7f45569cb1eb0b0c18c1d5aa6361 (patch) | |
| tree | 6b302a7ab91c78203f2fd0afc5e5d188b4316b1a /CHANGES | |
| parent | a7e48367e84f3971809eef68efb84cb3d0a74ad9 (diff) | |
fixup some dangling references
update README and CHANGES to hopefully anticipate most basic questions we'll see
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 9880]
Diffstat (limited to 'CHANGES')
| -rw-r--r-- | CHANGES | 14 |
1 files changed, 14 insertions, 0 deletions
@@ -1,5 +1,19 @@ CHANGE LOG: +Version 3.0.0b versus 2.1.2b +- massive refactoring of code to C++ (most global variables eliminated) +- support for executing native SASS code via decuda +- added to timing model: + - in order scoreboard allowing multiple instructions per warp in + pipeline at a time + - operand collector for modeling access to banked register files + - prefetching texture cache model (Igehy et al., Graphics Hardware 1998) + - updated data and constant cache models with updated MSHR model +- other changes I don't remember right now + +Version 2.1.2b versus 2.1.1b: +- TODO: fill this in! + Version 2.1.1b versus 2.1.0b: - Added support for OpenCL (requires OpenCL driver from NVIDIA) - Added performance visualizer tool |
