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authorWilson Fung <[email protected]>2012-09-04 01:30:56 -0800
committerAndrew Boktor <[email protected]>2014-08-14 13:48:54 -0700
commitdb8175181856355bd6d376b77733f85f06f852d6 (patch)
tree03654311dc05f5dcb3ed5309bc1e4468b0aa1870 /CHANGES
parent73ea99a28b77c2601b19dd5574a2cb267859cbd7 (diff)
Fixing texture fetching for 1D texture with non-normalized coordinates: Adding support for the floating point input coordinate, and handling of out-of-bound coordinates.
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 13959]
Diffstat (limited to 'CHANGES')
-rw-r--r--CHANGES3
1 files changed, 2 insertions, 1 deletions
diff --git a/CHANGES b/CHANGES
index 52017bf..2bbc5ca 100644
--- a/CHANGES
+++ b/CHANGES
@@ -27,7 +27,8 @@ Version 3.1.1+edits (development branch) versus 3.1.1
are counted into gpu_sim_insn regardless of predication outcome. (Bug
#15 external)
- Added support for cudaReadModeNormalizedFloat (a texture read mode).
- - Fixed mult-element texel access (e.g. texel with RGBA components).
+ - Fixed texture fetching for 1D texture with non-normalized coordinates.
+ - Fixed mult-element texel fetching (e.g. texel with RGBA components).
Version 3.1.1 versus 3.1.0
- Add checks to top level makefile to ensure setup_environment is run and checks to