diff options
| author | Wilson Fung <[email protected]> | 2012-09-04 01:30:56 -0800 |
|---|---|---|
| committer | Andrew Boktor <[email protected]> | 2014-08-14 13:48:54 -0700 |
| commit | db8175181856355bd6d376b77733f85f06f852d6 (patch) | |
| tree | 03654311dc05f5dcb3ed5309bc1e4468b0aa1870 /CHANGES | |
| parent | 73ea99a28b77c2601b19dd5574a2cb267859cbd7 (diff) | |
Fixing texture fetching for 1D texture with non-normalized coordinates: Adding support for the floating point input coordinate, and handling of out-of-bound coordinates.
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 13959]
Diffstat (limited to 'CHANGES')
| -rw-r--r-- | CHANGES | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -27,7 +27,8 @@ Version 3.1.1+edits (development branch) versus 3.1.1 are counted into gpu_sim_insn regardless of predication outcome. (Bug #15 external) - Added support for cudaReadModeNormalizedFloat (a texture read mode). - - Fixed mult-element texel access (e.g. texel with RGBA components). + - Fixed texture fetching for 1D texture with non-normalized coordinates. + - Fixed mult-element texel fetching (e.g. texel with RGBA components). Version 3.1.1 versus 3.1.0 - Add checks to top level makefile to ensure setup_environment is run and checks to |
