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authorTimothy G Rogers <[email protected]>2018-10-03 17:52:06 -0400
committerGitHub Enterprise <[email protected]>2018-10-03 17:52:06 -0400
commit73c95f79a8cc6fef19d787855b4c50df0edcb743 (patch)
tree6a118dd1529d647a0e01748b5e96e35a8b8cf56e /configs/4.x-cfgs/SM2_GTX480/config_fermi_islip.icnt
parent067eac2a618bbca0c6be019f047f14ecdb266efb (diff)
parentab80c6b75b7479caf8f0711ea1a6fbd7f93697f9 (diff)
Merge pull request #21 from abdallm/dev-purdue-integration
A few little things and some sizeable changes: Added memory partition indexing, some configuration file updates, fixed the texture cache so apps that use tex memory will no longer crash.
Diffstat (limited to 'configs/4.x-cfgs/SM2_GTX480/config_fermi_islip.icnt')
-rw-r--r--configs/4.x-cfgs/SM2_GTX480/config_fermi_islip.icnt8
1 files changed, 4 insertions, 4 deletions
diff --git a/configs/4.x-cfgs/SM2_GTX480/config_fermi_islip.icnt b/configs/4.x-cfgs/SM2_GTX480/config_fermi_islip.icnt
index 7820e4e..c399db9 100644
--- a/configs/4.x-cfgs/SM2_GTX480/config_fermi_islip.icnt
+++ b/configs/4.x-cfgs/SM2_GTX480/config_fermi_islip.icnt
@@ -1,6 +1,6 @@
//21*1 fly with 32 flits per packet under gpgpusim injection mode
use_map = 0;
-flit_size = 32;
+flit_size = 40;
// currently we do not use this, see subnets below
network_count = 2;
@@ -17,7 +17,7 @@ routing_function = dest_tag;
// Flow control
num_vcs = 1;
-vc_buf_size = 8;
+vc_buf_size = 64;
wait_for_tail_credit = 0;
@@ -32,9 +32,9 @@ routing_delay = 0;
vc_alloc_delay = 1;
sw_alloc_delay = 1;
-input_speedup = 2;
+input_speedup = 1;
output_speedup = 1;
-internal_speedup = 1.0;
+internal_speedup = 2.0;
// Traffic, GPGPU-Sim does not use this