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authorTor Aamodt <[email protected]>2010-10-16 17:30:52 -0800
committerTor Aamodt <[email protected]>2010-10-16 17:30:52 -0800
commitb577cbcdf229a2c02d1bf8584c6e82be7a14cb33 (patch)
tree373ea8ec8ea8d7d9a7a1df0eaa17f15652df1306 /src/cuda-sim/ptx_ir.h
parent2072e7ff2037c19a0c346e60469949c9437569bf (diff)
1. creating cache_config object to encapsulate cache configuration information
(and parse it before creating the simulator objects). 2. creating core_config to hold only features of a shader_core that are high level enough either (a) the functional simulator needs to know about them, or (b) they affect memory *access* generation. 3. in config files only (so far) separate out notion of write-{through,back}, from notion of when a line is allocated... will use this to distinguish different types of caches. passing CUDA 3.1 regression [git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7870]
Diffstat (limited to 'src/cuda-sim/ptx_ir.h')
-rw-r--r--src/cuda-sim/ptx_ir.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cuda-sim/ptx_ir.h b/src/cuda-sim/ptx_ir.h
index 84ded76..cea2e2b 100644
--- a/src/cuda-sim/ptx_ir.h
+++ b/src/cuda-sim/ptx_ir.h
@@ -801,7 +801,7 @@ public:
const char *file,
unsigned line,
const char *source,
- const shader_core_config *config );
+ const core_config *config );
void print_insn() const;
virtual void print_insn( FILE *fp ) const;