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authorTor Aamodt <[email protected]>2010-07-15 18:09:46 -0800
committerTor Aamodt <[email protected]>2010-07-15 18:09:46 -0800
commit69f2911e04ffb1b19eef1fafb8c040af271f656e (patch)
tree231d3b6bdc3a202f7c255bfcf7bf2c36e32cee9e /src/gpgpu-sim/gpu-sim.h
creating branch for adding support for CUDA 3.x and Fermi
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 6829]
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+/*
+ * gpu-sim.h
+ *
+ * Copyright (c) 2009 by Tor M. Aamodt, Wilson W. L. Fung, Ali Bakhoda,
+ * George L. Yuan, Ivan Sham and the
+ * University of British Columbia
+ * Vancouver, BC V6T 1Z4
+ * All Rights Reserved.
+ *
+ * THIS IS A LEGAL DOCUMENT BY DOWNLOADING GPGPU-SIM, YOU ARE AGREEING TO THESE
+ * TERMS AND CONDITIONS.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNERS OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ * NOTE: The files libcuda/cuda_runtime_api.c and src/cuda-sim/cuda-math.h
+ * are derived from the CUDA Toolset available from http://www.nvidia.com/cuda
+ * (property of NVIDIA). The files benchmarks/BlackScholes/ and
+ * benchmarks/template/ are derived from the CUDA SDK available from
+ * http://www.nvidia.com/cuda (also property of NVIDIA). The files
+ * src/gpgpusim_entrypoint.c and src/simplesim-3.0/ are derived from the
+ * SimpleScalar Toolset available from http://www.simplescalar.com/
+ * (property of SimpleScalar LLC) and the files src/intersim/ are derived
+ * from Booksim (Simulator provided with the textbook "Principles and
+ * Practices of Interconnection Networks" available from
+ * http://cva.stanford.edu/books/ppin/). As such, those files are bound by
+ * the corresponding legal terms and conditions set forth separately (original
+ * copyright notices are left in files from these sources and where we have
+ * modified a file our copyright notice appears before the original copyright
+ * notice).
+ *
+ * Using this version of GPGPU-Sim requires a complete installation of CUDA
+ * which is distributed seperately by NVIDIA under separate terms and
+ * conditions.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * 3. Neither the name of the University of British Columbia nor the names of
+ * its contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * 4. This version of GPGPU-SIM is distributed freely for non-commercial use only.
+ *
+ * 5. No nonprofit user may place any restrictions on the use of this software,
+ * including as modified by the user, by any other authorized user.
+ *
+ * 6. GPGPU-SIM was developed primarily by Tor M. Aamodt, Wilson W. L. Fung,
+ * Ali Bakhoda, George L. Yuan, at the University of British Columbia,
+ * Vancouver, BC V6T 1Z4
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include "zlib.h"
+
+#include "../option_parser.h"
+#include "shader.h"
+#include "dram.h"
+#include "mem_fetch.h"
+
+#ifndef GPU_SIM_H
+#define GPU_SIM_H
+
+#define NUM_SHADERS 8
+#define STREAMS_PER_FILE 128
+
+//unsigned int run_gpu_sim(int grid_num);
+
+unsigned int get_converge_point(unsigned int pc, void *thd);
+
+#define GPU_RSTAT_SHD_INFO 0x1
+#define GPU_RSTAT_BW_STAT 0x2
+#define GPU_RSTAT_WARP_DIS 0x4
+#define GPU_RSTAT_DWF_MAP 0x8
+
+//gpgpu_interwarp_mshr_merge
+#define TEX_MSHR_MERGE 0x4
+#define CONST_MSHR_MERGE 0x2
+#define GLOBAL_MSHR_MERGE 0x1
+
+//Prints out a verbose L1 miss rate per thread for shader 0
+#define GPU_RSTAT_L1MISS 0x10
+#define GPU_RSTAT_PDOM 0x20
+#define GPU_RSTAT_SCHED 0x40
+
+//options for gpgpu_memlatency_stat
+#define GPU_MEMLATSTAT_MC 0x2
+#define GPU_MEMLATSTAT_QUEUELOGS 0x4
+
+//void gpu_reg_options(option_parser_t opp);
+//void init_gpu();
+void gpu_print_stat();
+
+int mem_ctrl_full( int mc_id );
+
+void dramqueue_latency_log_dump();
+
+#endif