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authorTim Rogers <[email protected]>2011-10-27 16:39:10 -0800
committerAndrew Boktor <[email protected]>2014-08-14 13:18:23 -0700
commitb4dcac15e64b9007930824409ca3ed901da37ef3 (patch)
tree7742ecd2dfd90b61c68658254feab51a3a3598e5 /src/gpgpu-sim/shader.h
parent332f225a945acd9c884dc0fb7cb993e6865dc415 (diff)
Fixing the atomics I broke with the insn count fix
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 10754]
Diffstat (limited to 'src/gpgpu-sim/shader.h')
-rw-r--r--src/gpgpu-sim/shader.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gpgpu-sim/shader.h b/src/gpgpu-sim/shader.h
index e7d2f1b..5db35d3 100644
--- a/src/gpgpu-sim/shader.h
+++ b/src/gpgpu-sim/shader.h
@@ -1110,8 +1110,6 @@ public:
mem_fetch *alloc( const warp_inst_t &inst, const mem_access_t &access ) const
{
warp_inst_t inst_copy = inst;
- // tgrogers Oct 27, 2011 - I am commenting out this line of code, because it is screwing up our instruction counts on memory instructions. I am not sure what the point of this was, because no one seems to read the active mask on the memory fetches's warp instruction.
- //inst_copy.set_active(access.get_warp_mask());
mem_fetch *mf = new mem_fetch(access,
&inst_copy,
access.is_write()?WRITE_PACKET_SIZE:READ_PACKET_SIZE,