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-rw-r--r--benchmarks/CUDA/template/Makefile4
-rw-r--r--benchmarks/CUDA/template/template.cu42
-rw-r--r--benchmarks/CUDA/template/template_gold.cpp40
-rw-r--r--benchmarks/CUDA/template/template_kernel.cu40
4 files changed, 34 insertions, 92 deletions
diff --git a/benchmarks/CUDA/template/Makefile b/benchmarks/CUDA/template/Makefile
index 3d4e5b9..a36bce5 100644
--- a/benchmarks/CUDA/template/Makefile
+++ b/benchmarks/CUDA/template/Makefile
@@ -49,4 +49,6 @@ CCFILES := \
################################################################################
# Rules and targets
-include ../../../common/common.mk
+ROOTDIR=$(NVIDIA_CUDA_SDK_LOCATION)/src
+BINDIR=.
+include $(NVIDIA_CUDA_SDK_LOCATION)/common/common.mk
diff --git a/benchmarks/CUDA/template/template.cu b/benchmarks/CUDA/template/template.cu
index dd548c3..8a44200 100644
--- a/benchmarks/CUDA/template/template.cu
+++ b/benchmarks/CUDA/template/template.cu
@@ -1,36 +1,16 @@
/*
- * Copyright 1993-2007 NVIDIA Corporation. All rights reserved.
+ * Copyright 1993-2010 NVIDIA Corporation. All rights reserved.
*
- * NOTICE TO USER:
+ * NVIDIA Corporation and its licensors retain all intellectual property and
+ * proprietary rights in and to this software and related documentation.
+ * Any use, reproduction, disclosure, or distribution of this software
+ * and related documentation without an express license agreement from
+ * NVIDIA Corporation is strictly prohibited.
*
- * This source code is subject to NVIDIA ownership rights under U.S. and
- * international Copyright laws. Users and possessors of this source code
- * are hereby granted a nonexclusive, royalty-free license to use this code
- * in individual and commercial software.
- *
- * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
- * CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
- * IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
- * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
- * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
- * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
- * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
- * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
- * OR PERFORMANCE OF THIS SOURCE CODE.
- *
- * U.S. Government End Users. This source code is a "commercial item" as
- * that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
- * "commercial computer software" and "commercial computer software
- * documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
- * and is provided to the U.S. Government only as a commercial end item.
- * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
- * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
- * source code with only those rights set forth herein.
- *
- * Any use of this source code in individual and commercial software must
- * include, in the user documentation and internal comments to the code,
- * the above Disclaimer and U.S. Government End Users Notice.
+ * Please refer to the applicable NVIDIA end user license agreement (EULA)
+ * associated with this source code for terms and conditions that govern
+ * your use of this NVIDIA software.
+ *
*/
/* Template project which demonstrates the basics on how to setup a project
@@ -142,7 +122,7 @@ runTest( int argc, char** argv)
// custom output handling when no regression test running
// in this case check if the result is equivalent to the expected soluion
CUTBoolean res = cutComparef( reference, h_odata, num_threads);
- printf( "Test %s\n", (1 == res) ? "PASSED" : "FAILED");
+ printf( "%s\n", (1 == res) ? "PASSED" : "FAILED");
}
// cleanup memory
diff --git a/benchmarks/CUDA/template/template_gold.cpp b/benchmarks/CUDA/template/template_gold.cpp
index 578daa3..92a8045 100644
--- a/benchmarks/CUDA/template/template_gold.cpp
+++ b/benchmarks/CUDA/template/template_gold.cpp
@@ -1,36 +1,16 @@
/*
- * Copyright 1993-2007 NVIDIA Corporation. All rights reserved.
+ * Copyright 1993-2010 NVIDIA Corporation. All rights reserved.
*
- * NOTICE TO USER:
+ * NVIDIA Corporation and its licensors retain all intellectual property and
+ * proprietary rights in and to this software and related documentation.
+ * Any use, reproduction, disclosure, or distribution of this software
+ * and related documentation without an express license agreement from
+ * NVIDIA Corporation is strictly prohibited.
*
- * This source code is subject to NVIDIA ownership rights under U.S. and
- * international Copyright laws. Users and possessors of this source code
- * are hereby granted a nonexclusive, royalty-free license to use this code
- * in individual and commercial software.
- *
- * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
- * CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
- * IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
- * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
- * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
- * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
- * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
- * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
- * OR PERFORMANCE OF THIS SOURCE CODE.
- *
- * U.S. Government End Users. This source code is a "commercial item" as
- * that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
- * "commercial computer software" and "commercial computer software
- * documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
- * and is provided to the U.S. Government only as a commercial end item.
- * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
- * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
- * source code with only those rights set forth herein.
- *
- * Any use of this source code in individual and commercial software must
- * include, in the user documentation and internal comments to the code,
- * the above Disclaimer and U.S. Government End Users Notice.
+ * Please refer to the applicable NVIDIA end user license agreement (EULA)
+ * associated with this source code for terms and conditions that govern
+ * your use of this NVIDIA software.
+ *
*/
////////////////////////////////////////////////////////////////////////////////
diff --git a/benchmarks/CUDA/template/template_kernel.cu b/benchmarks/CUDA/template/template_kernel.cu
index 2e8f035..f65507b 100644
--- a/benchmarks/CUDA/template/template_kernel.cu
+++ b/benchmarks/CUDA/template/template_kernel.cu
@@ -1,36 +1,16 @@
/*
- * Copyright 1993-2007 NVIDIA Corporation. All rights reserved.
+ * Copyright 1993-2010 NVIDIA Corporation. All rights reserved.
*
- * NOTICE TO USER:
+ * NVIDIA Corporation and its licensors retain all intellectual property and
+ * proprietary rights in and to this software and related documentation.
+ * Any use, reproduction, disclosure, or distribution of this software
+ * and related documentation without an express license agreement from
+ * NVIDIA Corporation is strictly prohibited.
*
- * This source code is subject to NVIDIA ownership rights under U.S. and
- * international Copyright laws. Users and possessors of this source code
- * are hereby granted a nonexclusive, royalty-free license to use this code
- * in individual and commercial software.
- *
- * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
- * CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
- * IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
- * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
- * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
- * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
- * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
- * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
- * OR PERFORMANCE OF THIS SOURCE CODE.
- *
- * U.S. Government End Users. This source code is a "commercial item" as
- * that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
- * "commercial computer software" and "commercial computer software
- * documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
- * and is provided to the U.S. Government only as a commercial end item.
- * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
- * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
- * source code with only those rights set forth herein.
- *
- * Any use of this source code in individual and commercial software must
- * include, in the user documentation and internal comments to the code,
- * the above Disclaimer and U.S. Government End Users Notice.
+ * Please refer to the applicable NVIDIA end user license agreement (EULA)
+ * associated with this source code for terms and conditions that govern
+ * your use of this NVIDIA software.
+ *
*/
/* Template project which demonstrates the basics on how to setup a project