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-rw-r--r--configs/tested-cfgs/SM6_TITANX/gpgpusim.config7
1 files changed, 4 insertions, 3 deletions
diff --git a/configs/tested-cfgs/SM6_TITANX/gpgpusim.config b/configs/tested-cfgs/SM6_TITANX/gpgpusim.config
index ed35531..cb23ab3 100644
--- a/configs/tested-cfgs/SM6_TITANX/gpgpusim.config
+++ b/configs/tested-cfgs/SM6_TITANX/gpgpusim.config
@@ -35,10 +35,11 @@
-gpgpu_simd_model 1
# Pipeline widths and number of FUs
-# ID_OC_SP,ID_OC_DP,ID_OC_SFU,ID_OC_MEM,OC_EX_SP,OC_EX_DP,OC_EX_SFU,OC_EX_MEM,EX_WB
-## Pascal GP102 has 4 SP SIMD units and 4 SFU units
+# ID_OC_SP,ID_OC_DP,ID_OC_INT,ID_OC_SFU,ID_OC_MEM,OC_EX_SP,OC_EX_DP,OC_EX_INT,OC_EX_SFU,OC_EX_MEM,EX_WB
+## Pascal GP102 has 4 SP SIMD units and 4 SFU units per SM. In this config, we split SM into two shader cores, each has 2 SPs and 2 SFUs
+# There is no int unit in Pascal
## we need to scale the number of pipeline registers to be equal to the number of SP units
--gpgpu_pipeline_widths 2,1,2,1,2,1,2,1,5
+-gpgpu_pipeline_widths 2,1,0,2,1,2,1,0,2,1,5
-gpgpu_num_sp_units 2
-gpgpu_num_sfu_units 2
-gpgpu_num_dp_units 1