diff options
Diffstat (limited to 'src/abstract_hardware_model.h')
| -rw-r--r-- | src/abstract_hardware_model.h | 45 |
1 files changed, 25 insertions, 20 deletions
diff --git a/src/abstract_hardware_model.h b/src/abstract_hardware_model.h index bbc31e5..e8716ab 100644 --- a/src/abstract_hardware_model.h +++ b/src/abstract_hardware_model.h @@ -212,7 +212,7 @@ public: // m_num_cores_running=0; // m_param_mem=NULL; // } - kernel_info_t( dim3 gridDim, dim3 blockDim, class function_info *entry, std::map<std::string, const struct cudaArray*> m_NameToCudaArray, std::map<std::string, const struct textureInfo*> m_NameToTexureInfo); + kernel_info_t( dim3 gridDim, dim3 blockDim, class function_info *entry, std::map<std::string, const struct cudaArray*> nameToCudaArray, std::map<std::string, const struct textureInfo*> nameToTextureInfo); ~kernel_info_t(); void inc_running() { m_num_cores_running++; } @@ -275,19 +275,22 @@ public: std::list<class ptx_thread_info *> &active_threads() { return m_active_threads; } class memory_space *get_param_memory() { return m_param_mem; } + + //The following functions access texture bindings present at the kernel's launch + const struct cudaArray* get_texarray( const std::string &texname ) const - { - std::map<std::string,const struct cudaArray*>::const_iterator t=m_NameToCudaArray.find(texname); - assert(t != m_NameToCudaArray.end()); - return t->second; - } + { + std::map<std::string,const struct cudaArray*>::const_iterator t=m_NameToCudaArray.find(texname); + assert(t != m_NameToCudaArray.end()); + return t->second; + } - const struct textureInfo* get_texinfo( const std::string &texname ) const - { - std::map<std::string, const struct textureInfo*>::const_iterator t=m_NameToTexureInfo.find(texname); - assert(t != m_NameToTexureInfo.end()); - return t->second; - } + const struct textureInfo* get_texinfo( const std::string &texname ) const + { + std::map<std::string, const struct textureInfo*>::const_iterator t=m_NameToTextureInfo.find(texname); + assert(t != m_NameToTextureInfo.end()); + return t->second; + } private: kernel_info_t( const kernel_info_t & ); // disable copy constructor @@ -297,9 +300,10 @@ private: unsigned m_uid; static unsigned m_next_uid; - + + //These maps contain the snapshot of the texture mappings at kernel launch std::map<std::string, const struct cudaArray*> m_NameToCudaArray; - std::map<std::string, const struct textureInfo*> m_NameToTexureInfo; + std::map<std::string, const struct textureInfo*> m_NameToTextureInfo; dim3 m_grid_dim; dim3 m_block_dim; @@ -597,8 +601,8 @@ public: const struct textureInfo* get_texinfo( const std::string &texname ) const { - std::map<std::string, const struct textureInfo*>::const_iterator t=m_NameToTexureInfo.find(texname); - assert(t != m_NameToTexureInfo.end()); + std::map<std::string, const struct textureInfo*>::const_iterator t=m_NameToTextureInfo.find(texname); + assert(t != m_NameToTextureInfo.end()); return t->second; } @@ -611,9 +615,10 @@ public: const gpgpu_functional_sim_config &get_config() const { return m_function_model_config; } FILE* get_ptx_inst_debug_file() { return ptx_inst_debug_file; } - + + // These maps return the current texture mappings for the GPU at any given time. std::map<std::string, const struct cudaArray*> getNameArrayMapping() {return m_NameToCudaArray;} - std::map<std::string, const struct textureInfo*> getNameInfoMapping() {return m_NameToTexureInfo;} + std::map<std::string, const struct textureInfo*> getNameInfoMapping() {return m_NameToTextureInfo;} protected: const gpgpu_functional_sim_config &m_function_model_config; @@ -624,11 +629,11 @@ protected: class memory_space *m_surf_mem; unsigned long long m_dev_malloc; - + // These maps contain the current texture mappings for the GPU at any given time. std::map<std::string, std::set<const struct textureReference*> > m_NameToTextureRef; std::map<const struct textureReference*, std::string> m_TextureRefToName; std::map<std::string, const struct cudaArray*> m_NameToCudaArray; - std::map<std::string, const struct textureInfo*> m_NameToTexureInfo; + std::map<std::string, const struct textureInfo*> m_NameToTextureInfo; std::map<std::string, const struct textureReferenceAttr*> m_NameToAttribute; }; |
