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-rw-r--r--src/abstract_hardware_model.cc16
-rw-r--r--src/abstract_hardware_model.h45
-rw-r--r--src/cuda-sim/cuda-sim.cc11
-rw-r--r--src/cuda-sim/instructions.cc8
-rw-r--r--src/gpgpu-sim/gpu-sim.cc8
-rw-r--r--src/gpgpu-sim/gpu-sim.h11
6 files changed, 70 insertions, 29 deletions
diff --git a/src/abstract_hardware_model.cc b/src/abstract_hardware_model.cc
index 3db87c9..cebdb25 100644
--- a/src/abstract_hardware_model.cc
+++ b/src/abstract_hardware_model.cc
@@ -88,8 +88,6 @@ void checkpoint::load_global_mem(class memory_space *temp_mem, char * f1name)
fclose ( fp2 );
}
-
-
void checkpoint::store_global_mem(class memory_space * mem, char *fname, char * format)
{
@@ -192,6 +190,11 @@ gpgpu_t::gpgpu_t( const gpgpu_functional_sim_config &config )
checkpoint_CTA_t = m_function_model_config.get_checkpoint_CTA_t();
checkpoint_insn_Y = m_function_model_config.get_checkpoint_insn_Y();
+ // initialize texture mappings to empty
+ m_NameToTextureInfo.clear();
+ m_NameToCudaArray.clear();
+ m_TextureRefToName.clear();
+ m_NameToAttribute.clear();
if(m_function_model_config.get_ptx_inst_debug_to_file() != 0)
ptx_inst_debug_file = fopen(m_function_model_config.get_ptx_inst_debug_file(), "w");
@@ -688,7 +691,10 @@ unsigned g_kernel_launch_latency;
unsigned kernel_info_t::m_next_uid = 1;
-kernel_info_t::kernel_info_t( dim3 gridDim, dim3 blockDim, class function_info *entry, std::map<std::string, const struct cudaArray*> NameToCudaArray, std::map<std::string, const struct textureInfo*> NameToTexureInfo)
+/*A snapshot of the texture mappings needs to be stored in the kernel's info as
+kernels should use the texture bindings seen at the time of launch and textures
+ can be bound/unbound asynchronously with respect to streams. */
+kernel_info_t::kernel_info_t( dim3 gridDim, dim3 blockDim, class function_info *entry, std::map<std::string, const struct cudaArray*> nameToCudaArray, std::map<std::string, const struct textureInfo*> nameToTextureInfo)
{
m_kernel_entry=entry;
m_grid_dim=gridDim;
@@ -708,8 +714,8 @@ kernel_info_t::kernel_info_t( dim3 gridDim, dim3 blockDim, class function_info *
m_launch_latency = g_kernel_launch_latency;
volta_cache_config_set=false;
- m_NameToCudaArray = NameToCudaArray;
- m_NameToTexureInfo = NameToTexureInfo;
+ m_NameToCudaArray = nameToCudaArray;
+ m_NameToTextureInfo = nameToTextureInfo;
}
kernel_info_t::~kernel_info_t()
diff --git a/src/abstract_hardware_model.h b/src/abstract_hardware_model.h
index bbc31e5..e8716ab 100644
--- a/src/abstract_hardware_model.h
+++ b/src/abstract_hardware_model.h
@@ -212,7 +212,7 @@ public:
// m_num_cores_running=0;
// m_param_mem=NULL;
// }
- kernel_info_t( dim3 gridDim, dim3 blockDim, class function_info *entry, std::map<std::string, const struct cudaArray*> m_NameToCudaArray, std::map<std::string, const struct textureInfo*> m_NameToTexureInfo);
+ kernel_info_t( dim3 gridDim, dim3 blockDim, class function_info *entry, std::map<std::string, const struct cudaArray*> nameToCudaArray, std::map<std::string, const struct textureInfo*> nameToTextureInfo);
~kernel_info_t();
void inc_running() { m_num_cores_running++; }
@@ -275,19 +275,22 @@ public:
std::list<class ptx_thread_info *> &active_threads() { return m_active_threads; }
class memory_space *get_param_memory() { return m_param_mem; }
+
+ //The following functions access texture bindings present at the kernel's launch
+
const struct cudaArray* get_texarray( const std::string &texname ) const
- {
- std::map<std::string,const struct cudaArray*>::const_iterator t=m_NameToCudaArray.find(texname);
- assert(t != m_NameToCudaArray.end());
- return t->second;
- }
+ {
+ std::map<std::string,const struct cudaArray*>::const_iterator t=m_NameToCudaArray.find(texname);
+ assert(t != m_NameToCudaArray.end());
+ return t->second;
+ }
- const struct textureInfo* get_texinfo( const std::string &texname ) const
- {
- std::map<std::string, const struct textureInfo*>::const_iterator t=m_NameToTexureInfo.find(texname);
- assert(t != m_NameToTexureInfo.end());
- return t->second;
- }
+ const struct textureInfo* get_texinfo( const std::string &texname ) const
+ {
+ std::map<std::string, const struct textureInfo*>::const_iterator t=m_NameToTextureInfo.find(texname);
+ assert(t != m_NameToTextureInfo.end());
+ return t->second;
+ }
private:
kernel_info_t( const kernel_info_t & ); // disable copy constructor
@@ -297,9 +300,10 @@ private:
unsigned m_uid;
static unsigned m_next_uid;
-
+
+ //These maps contain the snapshot of the texture mappings at kernel launch
std::map<std::string, const struct cudaArray*> m_NameToCudaArray;
- std::map<std::string, const struct textureInfo*> m_NameToTexureInfo;
+ std::map<std::string, const struct textureInfo*> m_NameToTextureInfo;
dim3 m_grid_dim;
dim3 m_block_dim;
@@ -597,8 +601,8 @@ public:
const struct textureInfo* get_texinfo( const std::string &texname ) const
{
- std::map<std::string, const struct textureInfo*>::const_iterator t=m_NameToTexureInfo.find(texname);
- assert(t != m_NameToTexureInfo.end());
+ std::map<std::string, const struct textureInfo*>::const_iterator t=m_NameToTextureInfo.find(texname);
+ assert(t != m_NameToTextureInfo.end());
return t->second;
}
@@ -611,9 +615,10 @@ public:
const gpgpu_functional_sim_config &get_config() const { return m_function_model_config; }
FILE* get_ptx_inst_debug_file() { return ptx_inst_debug_file; }
-
+
+ // These maps return the current texture mappings for the GPU at any given time.
std::map<std::string, const struct cudaArray*> getNameArrayMapping() {return m_NameToCudaArray;}
- std::map<std::string, const struct textureInfo*> getNameInfoMapping() {return m_NameToTexureInfo;}
+ std::map<std::string, const struct textureInfo*> getNameInfoMapping() {return m_NameToTextureInfo;}
protected:
const gpgpu_functional_sim_config &m_function_model_config;
@@ -624,11 +629,11 @@ protected:
class memory_space *m_surf_mem;
unsigned long long m_dev_malloc;
-
+ // These maps contain the current texture mappings for the GPU at any given time.
std::map<std::string, std::set<const struct textureReference*> > m_NameToTextureRef;
std::map<const struct textureReference*, std::string> m_TextureRefToName;
std::map<std::string, const struct cudaArray*> m_NameToCudaArray;
- std::map<std::string, const struct textureInfo*> m_NameToTexureInfo;
+ std::map<std::string, const struct textureInfo*> m_NameToTextureInfo;
std::map<std::string, const struct textureReferenceAttr*> m_NameToAttribute;
};
diff --git a/src/cuda-sim/cuda-sim.cc b/src/cuda-sim/cuda-sim.cc
index a51ea3e..f7bb9cc 100644
--- a/src/cuda-sim/cuda-sim.cc
+++ b/src/cuda-sim/cuda-sim.cc
@@ -218,7 +218,7 @@ void gpgpu_t::gpgpu_ptx_sim_bindTextureToArray(const struct textureReference* te
texInfo->Ty_numbits = intLOGB2(Ty);
texInfo->texel_size = texel_size;
texInfo->texel_size_numbits = intLOGB2(texel_size);
- m_NameToTexureInfo[texname] = texInfo;
+ m_NameToTextureInfo[texname] = texInfo;
}
void gpgpu_t::gpgpu_ptx_sim_unbindTexture(const struct textureReference* texref)
@@ -226,7 +226,7 @@ void gpgpu_t::gpgpu_ptx_sim_unbindTexture(const struct textureReference* texref)
//assumes bind-use-unbind-bind-use-unbind pattern
std::string texname = gpgpu_ptx_sim_findNamefromTexture(texref);
m_NameToCudaArray.erase(texname);
- m_NameToTexureInfo.erase(texname);
+ m_NameToTextureInfo.erase(texname);
}
unsigned g_assemble_code_next_pc=0;
@@ -1507,6 +1507,13 @@ static unsigned get_tex_datasize( const ptx_instruction *pI, ptx_thread_info *th
std::string texname = src1.name();
gpgpu_t *gpu = thread->get_gpu();
+ /*
+ For programs with many streams, textures can be bound and unbound
+ asynchronously. This means we need to use the kernel's "snapshot" of
+ the state of the texture mappings when it was launched (so that we
+ don't try to access the incorrect texture mapping if it's been updated,
+ or that we don't access a mapping that has been unbound).
+ */
kernel_info_t& k = thread->get_kernel();
const struct textureInfo* texInfo = k.get_texinfo(texname);
diff --git a/src/cuda-sim/instructions.cc b/src/cuda-sim/instructions.cc
index d29fc8b..11001d7 100644
--- a/src/cuda-sim/instructions.cc
+++ b/src/cuda-sim/instructions.cc
@@ -5258,7 +5258,13 @@ void tex_impl( const ptx_instruction *pI, ptx_thread_info *thread )
if (!ptx_tex_regs) ptx_tex_regs = new ptx_reg_t[4];
unsigned nelem = src2.get_vect_nelem();
thread->get_vector_operand_values(src2, ptx_tex_regs, nelem); //ptx_reg should be 4 entry vector type...coordinates into texture
-
+ /*
+ For programs with many streams, textures can be bound and unbound
+ asynchronously. This means we need to use the kernel's "snapshot" of
+ the state of the texture mappings when it was launched (so that we
+ don't try to access the incorrect texture mapping if it's been updated,
+ or that we don't access a mapping that has been unbound).
+ */
gpgpu_t *gpu = thread->get_gpu();
kernel_info_t &k = thread->get_kernel();
const struct textureReference* texref = gpu->get_texref(texname);
diff --git a/src/gpgpu-sim/gpu-sim.cc b/src/gpgpu-sim/gpu-sim.cc
index ec570bf..2a862a4 100644
--- a/src/gpgpu-sim/gpu-sim.cc
+++ b/src/gpgpu-sim/gpu-sim.cc
@@ -532,6 +532,14 @@ void gpgpu_sim_config::reg_options(option_parser_t opp)
option_parser_register(opp, "-visualizer_zlevel", OPT_INT32,
&g_visualizer_zlevel, "Compression level of the visualizer output log (0=no comp, 9=highest)",
"6");
+ option_parser_register(opp, "-gpgpu_stack_size_limit", OPT_INT32, &stack_size_limit,
+ "GPU thread stack size", "1024" );
+ option_parser_register(opp, "-gpgpu_heap_size_limit", OPT_INT32, &heap_size_limit,
+ "GPU malloc heap size ", "8388608" );
+ option_parser_register(opp, "-gpgpu_runtime_sync_depth_limit", OPT_INT32, &runtime_sync_depth_limit,
+ "GPU device runtime synchronize depth", "2" );
+ option_parser_register(opp, "-gpgpu_runtime_pending_launch_count_limit", OPT_INT32, &runtime_pending_launch_count_limit,
+ "GPU device runtime pending launch count", "2048" );
option_parser_register(opp, "-trace_enabled", OPT_BOOL,
&Trace::enabled, "Turn on traces",
"0");
diff --git a/src/gpgpu-sim/gpu-sim.h b/src/gpgpu-sim/gpu-sim.h
index 6ce5524..11ffe49 100644
--- a/src/gpgpu-sim/gpu-sim.h
+++ b/src/gpgpu-sim/gpu-sim.h
@@ -337,6 +337,11 @@ public:
unsigned get_max_concurrent_kernel() const { return max_concurrent_kernel; }
unsigned checkpoint_option;
+ size_t stack_limit() const {return stack_size_limit; }
+ size_t heap_limit() const {return heap_size_limit; }
+ size_t sync_depth_limit() const {return runtime_sync_depth_limit; }
+ size_t pending_launch_count_limit() const {return runtime_pending_launch_count_limit;}
+
private:
void init_clock_domains(void );
@@ -377,7 +382,11 @@ private:
int gpu_stat_sample_freq;
int gpu_runtime_stat_flag;
-
+ // Device Limits
+ size_t stack_size_limit;
+ size_t heap_size_limit;
+ size_t runtime_sync_depth_limit;
+ size_t runtime_pending_launch_count_limit;
unsigned long long liveness_message_freq;