diff options
Diffstat (limited to 'src/cuda-sim')
| -rw-r--r-- | src/cuda-sim/cuda-sim.cc | 11 | ||||
| -rw-r--r-- | src/cuda-sim/instructions.cc | 8 |
2 files changed, 16 insertions, 3 deletions
diff --git a/src/cuda-sim/cuda-sim.cc b/src/cuda-sim/cuda-sim.cc index a51ea3e..f7bb9cc 100644 --- a/src/cuda-sim/cuda-sim.cc +++ b/src/cuda-sim/cuda-sim.cc @@ -218,7 +218,7 @@ void gpgpu_t::gpgpu_ptx_sim_bindTextureToArray(const struct textureReference* te texInfo->Ty_numbits = intLOGB2(Ty); texInfo->texel_size = texel_size; texInfo->texel_size_numbits = intLOGB2(texel_size); - m_NameToTexureInfo[texname] = texInfo; + m_NameToTextureInfo[texname] = texInfo; } void gpgpu_t::gpgpu_ptx_sim_unbindTexture(const struct textureReference* texref) @@ -226,7 +226,7 @@ void gpgpu_t::gpgpu_ptx_sim_unbindTexture(const struct textureReference* texref) //assumes bind-use-unbind-bind-use-unbind pattern std::string texname = gpgpu_ptx_sim_findNamefromTexture(texref); m_NameToCudaArray.erase(texname); - m_NameToTexureInfo.erase(texname); + m_NameToTextureInfo.erase(texname); } unsigned g_assemble_code_next_pc=0; @@ -1507,6 +1507,13 @@ static unsigned get_tex_datasize( const ptx_instruction *pI, ptx_thread_info *th std::string texname = src1.name(); gpgpu_t *gpu = thread->get_gpu(); + /* + For programs with many streams, textures can be bound and unbound + asynchronously. This means we need to use the kernel's "snapshot" of + the state of the texture mappings when it was launched (so that we + don't try to access the incorrect texture mapping if it's been updated, + or that we don't access a mapping that has been unbound). + */ kernel_info_t& k = thread->get_kernel(); const struct textureInfo* texInfo = k.get_texinfo(texname); diff --git a/src/cuda-sim/instructions.cc b/src/cuda-sim/instructions.cc index d29fc8b..11001d7 100644 --- a/src/cuda-sim/instructions.cc +++ b/src/cuda-sim/instructions.cc @@ -5258,7 +5258,13 @@ void tex_impl( const ptx_instruction *pI, ptx_thread_info *thread ) if (!ptx_tex_regs) ptx_tex_regs = new ptx_reg_t[4]; unsigned nelem = src2.get_vect_nelem(); thread->get_vector_operand_values(src2, ptx_tex_regs, nelem); //ptx_reg should be 4 entry vector type...coordinates into texture - + /* + For programs with many streams, textures can be bound and unbound + asynchronously. This means we need to use the kernel's "snapshot" of + the state of the texture mappings when it was launched (so that we + don't try to access the incorrect texture mapping if it's been updated, + or that we don't access a mapping that has been unbound). + */ gpgpu_t *gpu = thread->get_gpu(); kernel_info_t &k = thread->get_kernel(); const struct textureReference* texref = gpu->get_texref(texname); |
