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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 9872]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 9687]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 8312]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 8310]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 8154]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 8153]
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stalling to send four requests per warp into L1T tag lookup.
If L1T is really 32B blocks (as per Henry's paper), this suggests
banking of L1T needs to be modeled.
Other changes:
1. bug fix in memory access generation for texture/const cache access
2. adding back memory latency measurement for visualizer
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7913]
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2. update texture to bypass ROP-delay queue... correlation now 0.9592
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7912]
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configuration
components of this class.
2. clock memory pipeline no. subwarp times for each shader clock and increase
rob-size for texture cache (trying to improve correlation, currently at 0.9218)
3. start to modify shader stats to add back features for visualizer (warp
divergence distribution kind of working again)
passing cuda 3.1 regression and ptxplus correlation tests
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7909]
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passing CUDA 3.1 regression
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7886]
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- read only cache model with integrated mshrs (no L1D, yet); new
cache interface should be easily extendable to support texture
cache with latency fifo and separate tag/data arrays, though
this is not yet added (currently tags and data arrays are not
decoupled for texture)
- new partition model using the above
removes all old MSHRs, L1D etc...
passing CUDA 3.1 regression
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7875]
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(and parse it before creating the simulator objects).
2. creating core_config to hold only features of a shader_core that are high
level enough either (a) the functional simulator needs to know about them,
or (b) they affect memory *access* generation.
3. in config files only (so far) separate out notion of write-{through,back},
from notion of when a line is allocated... will use this to distinguish
different types of caches.
passing CUDA 3.1 regression
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7870]
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2. starting to redo cache_t
3. deleting more perf counters
4. other minor cleaning
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7869]
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2. moving DRAM timing parameters into memory_config class
3. removing some likely useless statistics
4. other cleaning up of code
passing CUDA 3.1 regression
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7868]
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this gives us a place to stick caches shared among shader cores but
on the shader side of the interconnect... maybe move the clock
boundary code here? after integrating booksim 2 code?
2. added a pending write table to ldst_unit rather than scoreboard
... rationale is that ld/st unit needs to process register writes
once it is done it can notify scoreboard once.
3. re-enabled shared memory delay (use pipeline within ldst_unit)
4. re-enabling operand collector writeback for all instruction types
5. disable MSHRs in this change list
passing CUDA 3.1 regression
next? texture cache, then redo mshrs?
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7845]
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cache)
2. update gpgpusim.config for Quadro to use L1 cache geometry from Henry's ISPASS paper
3. minor edit to CUDA api : add notion of fat_cubin_handle (currently not used for anything)
4. minor edits to deadlock detection message (more accurate reporting of source of deadlock)
5. other minor edits
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7809]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7807]
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cleaning up
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7806]
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(i'll use "fermi" for more disruptive changes to the pipeline model such
as updating the MSHRs and getting rid of the warp tracker, ripping out DWF, etc...)
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7805]
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- remove redundant initialization code of options (which confuses new users)
- make bool option variables bool type
- remove some more extern decls
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7247]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7183]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7176]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7173]
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a fixed address mapping between shared,local to generic that depends
upon hardware thread context used... might be interesting to explore
tradeoffs at some point)
- remove util.h... we don't need TRUE, FALSE anymore now that
everything is C++
- remove some dead code from shader_decode
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 6867]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 6829]
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