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/***************************************************************************************************
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TOR (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/*! \file
\brief Defines accessors for loading and storing fragments to memory efficiently.
*/
#pragma once
#include <cutlass/load_store.h>
#include <cutlass/vector.h>
namespace cutlass {
////////////////////////////////////////////////////////////////////////////////////////////////////
template <IteratorFragment::Kind kIteratorFragment,
int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentLoad {};
template <int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentLoad<IteratorFragment::kWmmaMatrix,
kAccessSize,
Scalar_,
Memory_,
FragmentElement_,
kStride> {
/// The output type.
typedef FragmentElement_ AccessType;
/// The load function.
static CUTLASS_DEVICE void load(AccessType& value, Scalar_ const* pointer, int offset) {
value.load(&pointer[offset], kStride);
}
};
template <int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentLoad<IteratorFragment::kScalar,
kAccessSize,
Scalar_,
Memory_,
FragmentElement_,
kStride> {
/// The output type.
typedef typename Vectorize<Scalar_, kAccessSize>::Type AccessType;
/// The load function.
static CUTLASS_DEVICE void load(AccessType& value, Scalar_ const* pointer, int offset) {
Load<Scalar_, kAccessSize, Memory_>::load(value, pointer, offset);
}
};
template <IteratorFragment::Kind kIteratorFragment,
int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentStore {};
template <int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentStore<IteratorFragment::kWmmaMatrix,
kAccessSize,
Scalar_,
Memory_,
FragmentElement_,
kStride> {
/// The input type.
typedef FragmentElement_ AccessType;
/// The store function.
static CUTLASS_DEVICE void store(AccessType const& value, Scalar_* pointer, int offset) {
value.store(&pointer[offset], kStride);
}
};
template <int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentStore<IteratorFragment::kScalar,
kAccessSize,
Scalar_,
Memory_,
FragmentElement_,
kStride> {
/// The input type.
typedef typename Vectorize<Scalar_, kAccessSize>::Type AccessType;
/// The store function.
static CUTLASS_DEVICE void store(AccessType const& value, Scalar_* pointer, int offset) {
Store<Scalar_, kAccessSize, Memory_>::store(value, pointer, offset);
}
};
////////////////////////////////////////////////////////////////////////////////////////////////////
} /// namespace cutlass
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